"Puffin is a cross-platform 2D C# game engine built on top of MonoGame. It ships with:
- An extensible entity/component system
- Pre-made components for images, spritesheets, audio, mouse, and keyboard input
- Dynamic font loading/resizing at runtime
- 2D tilemaps
- Fast AABB collision resolution for entities and tilemaps
"This project is currently [as of May 2020] under heavy development."
Github
Tags:
gamedev
clr
Last modified 27 November 2024