Solution = CustomTypeEditors.sln
DEVENV = devenv 
Config = Debug
TargetDir = $(ASMLDEVDIR)\bin\$(Config) 
TargetName = $(TargetDir)\AsmL.Tools.CustomTypeEditors.dll

MAKECALL=$(MAKE) /nologo /$(MAKEFLAGS) ASMLC="$(ASMLC)" CSC="$(CSC)" Config="$(Config)" TargetDir="$(TargetDir)" RuntimeReferences="$(RuntimeReferences)"
# the if $(Config)==... are because devenv cannot deal with configs like Self1

all: build

build:
  @if $(Config)==Debug $(DEVENV) $(Solution) /build $(Config)
  @if NOT $(Config)==Debug $(DEVENV) $(Solution) /build Debug
  @if NOT $(Config)==Debug copy $(ASMLDEVDIR)\bin\Debug\AsmL.Tools.CustomTypeEditors.dll $(TargetName)

clean:
  @if $(Config)==Debug $(DEVENV) $(Solution) /clean $(Config)
  @if $(Config)==Release $(DEVENV) $(Solution) /clean $(Config)

rebuild:
  @if $(Config)==Debug $(DEVENV) $(Solution) /rebuild $(Config)
  @if $(Config)==Release $(DEVENV) $(Solution) /rebuild $(Config)

install:

doc:
	@echo "No docs"

