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Graphics and Animation
A collection of links and pages around graphics (but not UI) programming.
Graphics Programming Books
3D Game Shaders For Beginners
- David Lettier (Git)
(HTML)
Blender 3D: Noob to Pro
- Wikibooks
Blender Manual
Computer Graphics from scratch
- Gabriel Gambetta (:construction:
in process
)
DirectX manual
(draft)
GPU Gems
Graphics Programming Black Book
- Michael Abrash
Introduction to Modern OpenGL
- Alexander Overvoorde (HTML, EPUB, PDF) (C++)
Introduction to TouchDesigner 099
(Leanpub account or valid email requested)
Learn Computer Graphics From Scratch!
- Scratchapixel (:construction:
in process
)
Learn OpenGL
- Joey de Vries
Learn OpenGL RS
- Benjamin Wasty et al. (:construction:
in process
) (Rust)
Learning Modern 3D Graphics Programming
- Jason L. McKesson (draft)
Notes for a Computer Graphics Programming Course
- Dr. Steve Cunningham (PDF)
OpenGL
- Concepts and illustrations.
Ray Tracing in One Weekend
- Peter Shirley (HTML)
ShaderX series
- Wolfgang Engel
Tutorials for modern OpenGL
WebGL Insights
- Patrick Cozzi and Contributors
Tags:
presentation
opengl
3d
shaders
Last modified 06 April 2022