Java game development framework that provides a unified API that works across all supported platforms.
List of awesome resources, tools, tutorials and projects
TEttinger: gdx-liftoff | raeleus: skin-composer | czyzby: gdx-setup
This site has a bunch of skins, and links to how to use skins in general.
[LibKTX]https://github.com/libktx/ktx): Kotlin extensions for LibGDX games/apps.
VisUI UI skin
libGDX-graph: Support for 2d/3d graphics for those who aren't good at them
libGDX freetype skin: Asset management extended to allow you to specify TTF fonts right in the uiskin.json file.
skin-composer: Create skins for LibGDX scene2d.ui with a graphical interface.
HyperLap2D: A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
Last modified 16 December 2024