Java game development framework that provides a unified API that works across all supported platforms.

Website | Github

List of awesome resources, tools, tutorials and projects

Prominent personages

TEttinger: gdx-liftoff | raeleus: skin-composer | czyzby: gdx-setup

Scene2D

This site has a bunch of skins, and links to how to use skins in general.

Extensions

[LibKTX]https://github.com/libktx/ktx): Kotlin extensions for LibGDX games/apps.

Support libraries/packages

VisUI UI skin

libGDX-graph: Support for 2d/3d graphics for those who aren't good at them

libGDX freetype skin: Asset management extended to allow you to specify TTF fonts right in the uiskin.json file.

skin-composer: Create skins for LibGDX scene2d.ui with a graphical interface.

HyperLap2D: A powerful, platform-independent, visual editor for complex 2D worlds and scenes.


Tags: gamedev   jvm  

Last modified 13 June 2021