Language is strongly object-like (C++-like) in syntax, but with declarative overtones and implementation rules hiding underneath.
#include <adv3.h> #include <en_us.h> gameMain: GameMainDef initialPlayerChar = me ; versionInfo: GameID name = 'My First Game' byline = 'by Bob Author' authorEmail = 'Bob Author <firstname.lastname@example.org>' desc = 'This is an example of how to start a new game project. ' version = '1' IFID = 'b8563851-6257-77c3-04ee-278ceaeb48ac' ; firstRoom: Room 'Starting Room' "This is the boring starting room." ; +me: Actor ;
Virtual machine implementation is a bytecode stack-based machine.
Last modified 10 May 2022