Language is strongly object-like (C++-like) in syntax, but with declarative overtones and implementation rules hiding underneath.
#include <adv3.h>
#include <en_us.h>
gameMain: GameMainDef
initialPlayerChar = me
;
versionInfo: GameID
name = 'My First Game'
byline = 'by Bob Author'
authorEmail = 'Bob Author <bob@myisp.com>'
desc = 'This is an example of how to start a new game project. '
version = '1'
IFID = 'b8563851-6257-77c3-04ee-278ceaeb48ac'
;
firstRoom: Room 'Starting Room'
"This is the boring starting room."
;
+me: Actor
;
Virtual machine implementation is a bytecode stack-based machine.
Last modified 16 December 2024