"An empirical evaluation of a novel domain-specific language: Modeling vehicle routing problems with Athos" PDF


Heuristic Evaluation CheckList for Graphical and Textual DSL

This checklist is designed to be used together with the Process. The Nielsen Heuristics are used in the Heuristic Evaluation Checklist.

The following 0 to 4 rating scale can be used to rate the severity of usability problems:

Severity Type Description
0 Not applicable I don't agree that this is a usability problem at all
1 Cosmetic problem only need not be fixed unless extra time is available on project
2 Minor usability problem fixing this should be given low priority
3 Major usability problem important to fix, so should be given high priority
4 Usability catastrophe imperative to fix this before product can be released

Visibility of system status

The DSL should always keep users informed about what is going on, through appropriate feedback within reasonable time.

Match between language and the real world domain

The DSL must represent the user's language with words, phrases, and concepts familiar to the user instead of system-oriented. It should follow the conventions of the real world, making the information natural and logical.

User control and freedom

Users often choose DSL functions by mistake and will need a clearly marked "emergency exit" to leave the unwanted state without having to undergo extensive dialogue. Undo and redo support.

Consistency and standards

Domain Users should not have to wonder whether different words, situations, or actions mean the same thing.

Error prevention

Even better than good error messages is a careful design which prevents a problem from occurring in the first place. Either eliminate error-prone conditions or check for them and present users with a confirmation option before they commit to the action (confirmation box).

Recognition rather than recall

Minimize the user's memory load by making objects, actions, and options visible. The user should not have to remember information from one part of the system to another. Instructions for use of the system should be visible or easily retrievable whenever appropriate.

Flexibility and efficiency of use

Accelerators — unseen by the novice user — may often speed up the interaction for the expert user such that the language can cater to both inexperienced and experienced users. Allow users to tailor frequent actions.

Aesthetic and minimalist design

Dialogues should not contain information that is irrelevant or rarely needed. Every extra unit of information in a dialogue competes with the relevant units of information and diminishes their relative visibility.

Help users recognize, diagnose, and recover from errors

Error messages should be expressed in plain language (no codes), precisely indicate the problem, and constructively suggest a solution.

Help and documentation

Even though it is better if the system can be used without documentation, it may be necessary to provide help and documentation. Any such information should be easy to search, focused on the user's task, list concrete steps to be carried out, and not be too large.


Tags: reading   language development  

Last modified 07 October 2024